macOS Big Sur takes the most advanced operating system in the world to a whole new level of power and beauty, and makes your apps look better than ever. Widgets and the widget gallery help you deliver more value to your users. Adding intelligence to your apps with machine learning is simple with extensive tools, models, training capabilities, and APIs. You can create more powerful Mac versions of your iPad apps with Mac Catalyst. And you can easily bring your extensions to Safari — and to the App Store.
Explore the world of Mac. Check out MacBook Pro, iMac Pro, MacBook Air, iMac, and more. Visit the Apple site to learn, buy, and get support. Mac OS X 10.2 Jaguar was released on August 24, 2002 and was the first to have its codename in the version branding. The Happy Mac (which formerly appeared when a Mac was starting up) was replaced with a large gray apple logo with the startup sequence of OS X 10.2 Jaguar. Mac OS X is the operating system of your Mac. It's the basic system that enables your Mac to work. All the files, folders and programs are handled by Mac OS X as well as internet connectivity, battery consumption and more. As a Mac user, you will encounter Mac OS X in many different forms. From the Apple menu in the corner of your screen, choose About This Mac. You should see the macOS name, such as macOS Big Sur, followed by its version number. If you need to know the build number as well, click the version number to see it. Which macOS version is the latest?
All-new Interface
macOS Big Sur brings a new design that's been finely tuned for the powerful features that make a Mac a Mac. Core features, such as the menu bar and Dock, take advantage of the large Mac display, with translucent backings and spacious pull-down menus. The new Control Center, designed just for Mac, provides quick access to controls while keeping the menu bar clutter-free. Notification Center puts recent notifications and powerful new widgets together in a single view for at-a-glance information as you work. And a streamlined new design for apps features full-height sidebars and integrated toolbar buttons.
Widgets
Easily build widgets using the WidgetKit framework and the new widget API for SwiftUI. Widgets now come in multiple sizes, and users can visit the new widget gallery to search, preview sizes, and add them to Notification Center to access important details at a glance.
Safari Extensions
With support for the popular WebExtension API, it's even easier to bring powerful extensions to Safari. Xcode 12 even includes a porting tool to streamline the process.
The new Extensions category on the Mac App Store showcases Safari extensions, with editorial spotlights and top charts to help users discover and download great extensions from the developer community.
Machine Learning
With macOS Big Sur, creating apps that leverage the power of machine learning is even easier and more extensive with additional tools in Core ML for model deployment, new models and training capabilities in Create ML, more APIs for vision and natural language, and improved resources for training on Mac and converting models to Core ML format.
Mac Catalyst
Create even more powerful Mac versions of your iPad apps. Apps built with Mac Catalyst now take on the new look of macOS Big Sur and help you better define the look and behavior of your apps. You can choose to turn off automatic scaling of iPad controls and layout, allowing you to precisely place every pixel on the screen. Provide full control of your app using just the keyboard, take advantage of the updated Photos picker, access more iOS frameworks, and more.
User privacy on the App Store.
The Mac App Store helps users better understand apps' privacy practices. You'll need to enter your privacy practice details into App Store Connect for display on your product page.
Tools and resources
Use Xcode 12 and these resources to build apps for macOS Big Sur.
To use an eGPU, a Mac with an Intel processor is required.
An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.
eGPUs are supported by any Mac with an Intel processor and Thunderbolt 3 ports1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.
An eGPU lets you do all this on your Mac:
- Accelerate apps that use Metal, OpenGL, and OpenCL
- Connect additional external monitors and displays
- Use virtual reality headsets plugged into the eGPU
- Charge your MacBook Pro while using the eGPU
- Use an eGPU with your MacBook Pro while its built-in display is closed
- Connect an eGPU while a user is logged in
- Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
- Use the menu bar item to safely disconnect the eGPU
- View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)
eGPU support in apps
eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3
In general, an eGPU can accelerate performance in these types of apps:
- Pro apps designed to utilize multiple GPUs
- 3D games, when an external monitor is attached directly to the eGPU
- VR apps, when the VR headset is attached directly to the eGPU
- Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.)
You can configure applications to use an eGPU with one of the following methods.
Use the Prefer External GPU option
Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:
- Quit the app if it's open.
- Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
- Press Command-I to show the app's info window.
- Select the checkbox next to Prefer External GPU.
- Open the app to use it with the eGPU.
You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.
Set an external eGPU-connected display as the primary display
If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:
- Quit any open apps that you want the eGPU to accelerate on the primary display.
- Choose Apple menu > System Preferences. Select Displays, then select the Arrangement tab.
- Drag the white menu bar to the box that represents the display that's attached to the eGPU.
- Open the apps that you want to use with the eGPU.
If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.
About macOS GPU drivers
Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.
Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.
The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.
Supported eGPU configurations
It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.
Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.
Thunderbolt 3 all-in-one eGPU products
These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.
Recommended Thunderbolt 3 all-in-one eGPUs:
- Blackmagic eGPU and Blackmagic eGPU Pro4
- Gigabyte RX 580 Gaming Box4
- Sonnet Radeon RX 570 eGFX Breakaway Puck
- Sonnet Radeon RX 560 eGFX Breakaway Puck5
AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100
These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.
Recommended Thunderbolt 3 chassis for these graphics cards:
- OWC Mercury Helios FX4
- PowerColor Devil Box
- Sapphire Gear Box
- Sonnet eGFX Breakaway Box 350W
- Sonnet eGFX Breakaway Box 550W4
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
- PowerColor Game Station4
- HP Omen4
- Akitio Node6
AMD Radeon RX Vega 56
These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.
Recommended Thunderbolt 3 chassis for these graphics cards:
New Mac Os 11
- OWC Mercury Helios FX4
- PowerColor Devil Box
- Sonnet eGFX Breakaway Box 550W4
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
- PowerColor Game Station4
AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100
About Mac Os Catalina
These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.
Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary
If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.
Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
Learn more
- Learn how to choose your GPU in Final Cut Pro 10.4.7 or later.
- To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure that the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
- If you have questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
- Software developers can learn more about programming their apps to take advantage of macOS eGPU support.
1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU. Adobe acrobat 6 0 professional mac.
2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.
3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.
4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.
5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.
6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.